Connect the recreated hooks
Every hook you recreated in your style, connected to the winning base video. Every opener gets its shot.
- Proven openers, recreated in your style
AI infrastructure for gaming video ads
Pick an ad that's winning. Get it back in your art style, with your characters, ready to test.
30-min video callNo credit cardFree first recreation
The problem
Fresh variations keep you ahead.
Weeks for one untested idea.
Their brand. Their legal risk.
Twelve prompts. Still off-brand.
How it works
Find what's winning. Make it yours. Scale it.
See how it works →Ask it anything.
Explore creative ideation →One click. No prompts. Your art style.
Explore creative production →One concept in. Hundreds of test-ready ads out.
Explore creative multiplication →Why not a video model?
Objections
Now let's make it yours.
30-min video callNo credit cardFree first recreation
Product · How it works
Three steps. One loop. Memory makes each one sharper.
The loop, step by step
Ask anything. Get what's winning, ranked by real performance.
One click. No prompts. Your art style.
One concept in. Hundreds of test-ready ads out.
Then it loops
Who does what
Bring one ad you love. We'll run it live.
Creative ideation · Research
The hooks and gameplay winning right now, ranked by real performance.
Prompted research
Type it. The library fills with what's running.
Here are the UGC hooks running in the market right now, ranked by impressions.
Slice it any way
See exactly which ideas are winning where.
Hooks and gameplay
Ranked by real performance
Start from proof, not opinion.
How research works
"Best UGC hooks in puzzle this month." "Animal concepts running in Japan." Whatever you'd ask a strategist.
By concept, region, network, platform, aspect ratio and date.
Rank by impressions or active days.
Hooks and gameplay.
One click, and every pick moves into creative production, ready to be recreated in your style.
Found 33 UGC hooks winning in puzzle right now, ranked by impressions.
We'll run your first research prompt live on the call.
Creative production · Recreate
Every hook and gameplay you like, recreated in your game's style.
Pick your favourites. Hit recreate. That's the brief.
Hooks
The idea stays. Everything on screen becomes yours.
Gameplay
Swap the theme, pieces or characters. Physics stay the same.
How recreation works
From your research, or straight from your own files.
Change the characters, art style and theme to match your game.
Same gameplay. Your look.
Drag to compare. Same moves, same physics.
We'll recreate it with your characters, art style and theme, live on the call.
Creative multiplication · Scale
Hooks × gameplay × text × music. Every combination, at once.
Two ways to multiply
One base video. Two ways to scale it.
Every hook you recreated in your style, connected to the winning base video. Every opener gets its shot.
No hook needed. Make many versions of the same gameplay and scale the reskins on their own.
Gameplay versions
New background, colours, characters or theme. Same level.
Text
New opening lines, captions and end cards on the same video. Every line becomes its own ad.
Music
Trending music in. Your sound effects stay.
How scaling works
The winning gameplay you already know is working.
Connect your recreated hooks, make new versions of the gameplay, or do both.
Rewrite lines by tone or language.
See all of them before you generate, so you only make what's worth testing.
Hundreds of ads out, in one go.
See a full batch built from one of your own concepts on the call.
Examples · Use cases
Real situations, from one question to test-ready ads.
Bring an ad you love from the market, or one of your own.
About Us
I’ve spent the last decade on the revenue side of mobile gaming. First as Chief Business Officer at GreedyGame, then as co-founder of AppBroda, where we built monetisation infrastructure for game developers around the world.
When you sit where the money flows, you see which studios grow and which ones stall. The difference was rarely budget, team size or even the game. It was how quickly a studio could turn a market signal into an actionable experiment. The best studios ran more experiments each week than anyone else, on ad placements, pricing, live-ops events and onboarding flows. They learned faster, and they doubled down on what was working before anyone else noticed it.
That habit showed up everywhere we looked, and it mattered most in user acquisition. In UA, every creative is an experiment. The studios that could test 30 new ads a week found their next winner while their competitors were still approving their first.
Most teams couldn’t work that way. A UA manager would spot a winning angle on a Monday, often a hook that was clearly working for a competitor. Then came the brief, the production queue, the legal review, and revision nine. By the time the ad went live three weeks later, the moment had passed, and so had the budget.
The people making these ads weren’t slow. Their tools were. Ad tech had poured billions into making bidding, targeting and measurement faster. But the creative, the part that decides whether any of it works, still moved at agency speed.
So we built UAGenius, to give every UA team the speed the winners had: from “this is working” to “this is live” in hours, not weeks.
Siddharth GuptaCo-founderFounders
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8+ years across ad-tech product and business.
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Engineering lead behind AppBroda’s platform, now building UAGenius.
View LinkedInIf this is your world, we'd like to hear what you'd want it to do next.
Book a demo
30 minutes on video with the founder.